Thursday, July 16, 2015

MC2 Post 2036 Purdue University suggest FIX to VR Motion Sickness










Virtual noses. That’s what researchers at Purdue University are proposing as a potential solution to that sickness you might experience when playing games on Oculus Rift or similar virtual reality headsets.

Simulator sickness is a form of motion sickness. The version I’ve experienced with VR involved sweating, nausea, eyestrain and headaches. I wasn’t actually sick but it was incredibly unpleasant and has made me wary of VR headsets ever since.

There are a number of theories as the exactly why this occurs with virtual reality environments but David Whittinghill – an assistant professor at the university’s Department of Computer Graphics Technology – mentions the one I’ve heard put forward most often: cue conflict.



From:    http://www.rockpapershotgun.com











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Total War: WARHAMMER - Introducing... Demigryphs [ESRB]

















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Just Cause 3 - 11 Minutes of New Gameplay | E3 2015









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Reminder:  

Each set of options does the standard “highlight what we want to show” for this Just Cause 3 gameplay trailer, however it does so in a way that keeps things fresh and interesting. You still get to see how the game’s physics engine works in a variety of ways of highlighting destruction, soaring through the skies and getting around on the ground. I know the game is less than half a year away from release, but I would have preferred a lot more NPC’s and vehicles driving around the towns to make them feel more lived in. Knowing the game is as huge as it is, though, suggests that it may be the preferred tradeoff if it allows a smooth transition from point to point.


Just Cause 3 will be released for the 

PC, PS4 and Xbox One on December 1st.


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